Companions have always been at the heart of The Outer Worlds experience, and in The Outer Worlds 2, they return with greater depth, distinctive personalities, and combat-enhancing abilities. Each of the six companions you can recruit brings something special to your team, from powerful battlefield skills to unique utility perks. Two companions will automatically join you early in the game, while the others must be found through exploration and key story decisions. Below is a detailed look at every companion and what they contribute to your journey.
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Niles
Niles, a skilled engineer and loyal member of the Earth Directorate, is the first companion to stand by your side. His special ability, Spread Out, I'll Hold 'Em, allows him to taunt all nearby enemies, drawing their attacks while he fires a deadly three-shot burst that deals high damage. Outside of combat, Niles offers a major convenience: he grants access to the full crafting menu even when you're away from a workbench. Calm, dependable, and practical, Niles is the perfect introduction to the companion system and will automatically join your crew once you begin exploring Paradise Island.

V.A.L.E.R.I.E. (VAL)
V.A.L.E.R.I.E., often called VAL, is a medical android also aligned with the Earth Directorate. She is built for survival and team support, using her Emergency Protocols ability to launch healing syringes that rapidly regenerate your health while granting powerful damage resistance. Her passive skills ensure that teammates receive automatic healing in dangerous situations, and she even helps conserve resources by preventing the use of Bypass Shunts during hacking. With her calm mechanical precision and nurturing subroutines, VAL is an indispensable medic for any combat-heavy playthrough.

Inez
A former employee of Auntie's Choice, Inez is a bold and inventive fighter known for her heavy plasma weaponry. Her special attack, The Magic Bullet, bombards enemies with bursts of molten plasma, causing massive damage to single targets. Beyond her combat power, Inez enhances your effectiveness with Drugs by increasing Inhaler healing percentages, and her grafted cybernetic limb can be customized for offensive or defensive setups. Players can find her in the Ministry of Accuracy on the western coast of Paradise Island, where her recruitment quest highlights her decision to break away from corporate servitude and join your team as a free spirit.

Aza
Aza, a fiery member of the Rift Cult, thrives on chaos and conviction. Her Spread the Message ability fires an explosive cone of energy that devastates enemies and staggers those who survive. Aza can store two ability charges at once, making her an exceptional offensive ally, and her presence raises the bounty threshold before your character becomes officially wanted. To recruit her, you must journey to Golden Ridge and infiltrate the Decommissioned Autonomous Extractorium. After rescuing her from captivity and assisting her in hunting a rival cult leader, she'll pledge her loyalty to your cause, bringing both fury and passion to your crew.

Marisol
Representing the Order of the Ascendant, Marisol combines intellect and technology with unmatched tactical insight. Her Torpifying Blast stuns enemies with a surge of magnetic energy, immobilizing them while all incoming attacks become guaranteed critical hits. She is particularly useful for gadget-based builds, as she restores Gadget Energy whenever you or an ally scores a kill. Additionally, she enhances your N-Ray Scanner, revealing extra information about enemies. Her recruitment takes place in Golden Ridge, where she is initially disguised as “Alva.” Through dialogue and investigation, she reveals her true identity and joins your team, embodying reason and resilience in equal measure.

Tristan
Tristan, a warrior of the Protectorate, brings discipline, brute strength, and unwavering loyalty to your crew. His Judgement ability sends him charging into battle, striking with immense force that damages and taunts surrounding enemies. He also has the rare knack of uncovering hidden items or objects without the need for Observation skills. Players can recruit Tristan after completing a series of quests that begin with Emeline Galloway in Fairfield and lead to Free Market Station. Though his Protectorate background sometimes causes friction with other companions, his integrity and battle prowess make him a stalwart ally in any confrontation.
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Conclusion
These six companions form the backbone of your experience in The Outer Worlds 2. Each brings their own personality, backstory, and tactical strengths, encouraging you to experiment with party combinations to suit your preferred playstyle. Whether you favor engineering expertise, medical precision, raw firepower, or moral conviction, the diverse lineup of allies ensures that no two journeys across the stars will ever feel the same.