
In Fantasy Life i: The Girl Who Steals Time, your adventure goes far beyond battling monsters or exploring new lands—you're invited to live multiple lives, each offering its own set of activities, challenges, and rewards. In this game, "Lives" function as professions or roles, and you're free to explore them all, switching between combat, gathering, and crafting roles as you play.
What Are Lives?
There are 15 unique Lives available in Fantasy Life i, grouped into three main categories:
Combat Lives – Focused on fighting enemies and progressing through the main story.
Gathering Lives – These roles let you collect essential resources from the world.
Crafting Lives – Used to craft equipment, food, and decorative items.
When you begin the game, your character starts with the basic "Brand New" Life. As you progress, you'll unlock more roles, including two—Farmer and Artist—that must be specifically unlocked later in the game.
All Lives Categorized
Here's a full list of the Lives you can take on:
| Combat Lives | Gathering Lives | Crafting Lives |
| Brand New | Miner | Cook |
| Paladin | Woodcutter | Blacksmith |
| Mercenary | Angler | Carpenter |
| Hunter | Farmer | Tailor |
| Magician | Alchemist | |
| Artist |
Farmer and Artist are not available immediately and need to be unlocked through story progression.
How to Choose and Start a New Life

To switch Lives or start a new one, head over to the Guild and choose the Life you want to pursue. For your first Life change, you'll need to speak with that Life's Master and complete a short tutorial quest, which also earns you a license and starts you at the Fledgling rank. After that, you can skip tutorials when changing to other Lives.
If you're revisiting a Life you've already licensed, you can switch at any time from the in-game menu under "Lives." For new Lives, speak to Auntie Anne at the Guild Office in Eternia Village.
You'll even automatically switch to a relevant Life when interacting with certain elements—for instance, approaching a fishing spot turns you into an Angler, and unsheathing your weapon switches you to a Combat Life.
Life Challenges, Ranks, and Skills

Each Life comes with its own set of challenges that, when completed, increase your Life Rank. To advance from Fledgling to higher ranks and acquire greater skills and rewards along the way, turn in these tasks to your Life Master.
Every Life also has its own Skill Board, where you can spend points to improve your abilities. If you ever want to reset your Skill Board, talk to a Lip Flower NPC at any Guild building. For 10,000 Dosh, you'll get all your spent points back and can redistribute them as you like.
Which Life Should You Begin With?
Choosing your first Life depends on how you prefer to play:
New players may want to begin with a Gathering Life like Miner, Woodcutter, or Angler. These roles are relaxing, low-risk, and help you collect valuable resources early in the game.
More experienced players may prefer to jump into a Combat Life such as Paladin or Mercenary. Combat is essential to progressing the main story, and investing early in a fighting role will prepare you for tougher battles ahead.
Crafting Lives are best saved for later. While they play a critical role in creating powerful gear and useful consumables, they require a supply of resources that you may not have early on, making them harder to level quickly.
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Detailed Breakdown of Each Life
Combat Lives
These are essential for progressing through story chapters and dealing with dangerous enemies in places like Ginormosia.

Brand New – Your default Life, wielding a basic stick. Weak and temporary.
Paladin – Uses sword and shield for close-range combat and defensive techniques.
Mercenary – Wields a greatsword for heavy, slow, high-damage attacks.
Hunter – Uses bows to attack from afar, apply debuffs, and dodge attacks.
Magician – Casts spells with a staff, combining offensive magic with healing and support abilities.
Gathering Lives
Perfect for collecting raw materials used in crafting or selling for Dosh.

Miner – Extracts ore and gems from rocks and mines using pickaxes.
Woodcutter – Harvests trees and fruit using axes.
Angler – Catches fish from various water sources using rods.
Farmer – (Unlocks in Chapter 4) Uses a hoe to plant, grow, and harvest crops.
Crafting Lives
Craft a wide range of items, from food to armor to furniture. Requires materials gathered from other Lives.

Cook – Prepares meals that provide helpful buffs.
Blacksmith – Crafts weapons, tools, and turns ore into ingots.
Carpenter – Makes weapons, armor, shields, and base camp furniture.
Tailor – Crafts clothing and fabric-based armor.
Alchemist – Creates potions, bombs, and other consumables.
Artist – (Unlocks in Chapter 5) Crafts decorative items for your base using a brush.
Conclusion
Fantasy Life i is designed to let you enjoy multiple playstyles without restriction. While you may specialize early, you're encouraged to explore all Lives at your own pace. Each Life complements the others—combat roles help you explore, gathering roles provide materials, and crafting roles turn those materials into valuable items.
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No matter which Life you choose first, there's always another path waiting for you. So dive in, explore them all, and shape your fantasy journey however you like!