Jetpack Joyride is a 2011 side-scrolling endless runner action video game created by Halfbrick Studios. The game uses a simple, one-touch system to control the jetpack; when the player presses anywhere on the touchscreen, the jetpack fires and Barry rises. At any time in the game, the player is provided with three missions, such as high-fiving (running past) a certain number of scientists, avoiding coins for a set distance, flying close to a certain number of zappers, or having a near miss with a set number of missiles. Each individual mission carries one to three stars, depending on its difficulty. When each mission is completed, the stars are added to the player's experience level and a fresh mission appears (unless the player has enough missions to make it past level 15). Once the number of stars required for the experience level are obtained, the player's level increases and a coin reward is given. Once the highest level is reached, the player is given the choice of either playing the game without any more missions, or trading the level 15 stars to start the game with new missions.
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